This agreement was known as the “developers agreement” and was notoriously harsh on the developers as Sony wanted to keep strict control over who had access to develop for the platform 1. They were one of the few developers to sign an agreement directly with Sony, most of the time it was the publisher who signed this agreement. Naughty Dog started development of Crash Bandicoot with just Andy Gavin and Jason Rubin and later introduced the programmer Dave Baggett and Universal VP Mark Cerny. It was developed Naughty Dog for release on the original Playstation console with the aim for it to become the Mascot character for the console, this aim paid off for the creators. Crash bandicoot was one of the first 3D Platform games that managed to deliver both quality gameplay and impressive graphics for its time.
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